Review: Tick’s Takes: Up All Knight
Point and click games are very generally a hit or miss. There are good games that entirely miss their mark because the right audience wasn’t playing them and then there are games that are pretty sub par that end up garnering some decent reviews because the stars aligned, allowing some nonsense element of the game to appeal to the masses. I think Tick’s Tales – Up All Knight employs a decent amount of the latter.
First thing’s first, I played this game in a group setting. Meaning there was about 5 of us taking collective votes and guesses on the dialogue options to get through so that’s generally made everything levels more entertaining based on company alone. Keep that in consideration reading through this review. Before starting up my review, I decided to check what the general Steam community says about the game. The response was highly on the positive side and while I get why that was the case, I don’t particularly agree.
Tick’s Tale is a 8bit point and click and that gives you control over Tick, a generally seemingly unlikable character that embodies the traits of your awful next door neighbor. We don’t like him, the characters in the game don’t like him, I don’t think he likes himself too much either. Your quest as this waste of pixels of a game character is to become a knight to hopefully win the heart of Georgia McSomebody, a classic tale of boy wants girl, boy tries to impress girl for happy times. This quest takes you through a series of connected, mostly linear puzzles. Essentially pushing you to collect items to trade for other items to get ahead in your quest. The game itself is relatively well designed. It runs very smoothly and the interface is basic enough that you can get a handle on it instantly. The world is colorful and the seems to be a mix of modern and old age aspects.
My main issue with the game, along with the small population of individuals that were using it to pass there quiet Saturday morning; was that you have no real motivation to go through it. There is no actual drive for you to see this game to the end. The way the riddles are put together makes it frustrating after the first few hours and this is with a collective hive-mind powered by burritos and sugary goods. At some point we wanted to get help just to cheat through a certain rough patch, only to find that literally everyone else that has reviewed (or done a playthrough for) this game, has stopped within the first 20-25 minutes with no follow up videos. We were stomped and we quickly realized that while this game employs a decent amount of fun and unconventional humor, it really is not entertaining enough for you to proceed. The way the game is structured means that you being stuck at one specific quest, is essentially the end of the game. Furthermore, the story is absolutely flat and you can tell that the developers were in no way aiming to focus on that in making the game. This offers you no re-play value. That’s fair, not every game is story driven but I personally think if I’m going to play something as simple as a P&C where there’s no focus on anything else, I would prefer some relatable (or at the very least fun) character and/or a decent story.
Tick’s Tales isn’t a bad game, but it’s not a great game either. I can see why it would appeal to a specific audience but it’s definitely not a game I would recommend to someone who isn’t high and very patient. The visuals are alright but by far nothing spectacular. The music is decent and fitting, combined with a moderate amount of SFX for character interactions. I wouldn’t really expect more from a game this caliber. The game overall has potential but it really hasn’t hit its mark.
Tick’s Takes: Up All Knight was reviewed using a PC downloadable code provided by Phoenix Online Publishing. The PC version was tested on a PC running Windows 10, with a 4GB NVIDIA Geforce GT 750M fitted on a 4th Generation Intel i7 4700HQ 3.4Ghz CPU and topped with 16GB of RAM. We don’t discuss review scores with publishers or developers prior to the review being published
• The Humor
• The easy to use interface (no one needs complications in a point and click adventure)
• The reasonable price point
• The protagonist and other characters lack of likability
• The way the riddles are constructed and the game's structure around that hindering progress
• The lack of entertaining story elements