Review: LEGO Star Wars: The Force Awakens
Another hit movie and another TT Games episode of their Lego license, themed after the recently released Star Wars: The Force Awakens. But beyond its film adaptation with a LEGO twist, it seems that the developers really want to offer something new, and I admit, as one of my favorite movie franchises, I have high hopes. After all, what could be better? A cross-over between the knowledge of TT Games and the last Star Wars movie? Many fans should be thrilled.
Before entering the heart of the subject, Let us put some context on LEGO Star Wars: The Force Awakens. The game is centered around the plot of Episode VII but starts with a prologue set during the Battle of Endor, at the end of Star Wars VI: Return of the Jedi. All missions in the story mode are inspired by the iconic segments of the recently released movie, but sometimes add a few scenes here and there to give the game consistency and bind all parts together. And let’s be clear immediately: the content of LEGO Star Wars videogames in general should not be taken as a reference to understand the saga, but on the contrary there’s interpretations, and sometimes cliffhanger.
This non-canonical setup allows for a more global perspective to revisit the expanded Star Wars universe without touching or damaging the original work. It also offers the possibility for Disney and Lucas film to take a few more risks on stories or characters without betraying or harm the official blockbuster, but unlike the 2005 LEGO Star Wars: The Video Game, this opus of the LEGO Star Wars games doesn’t include much of the rest of the saga, and is mainly centered on The Force Awakens.
LEGO Star Wars: The Force Awakens nevertheless offers six exclusive missions to fill certain “oversights” in scriptwriting, to better understand what happened between episodes VI and VII. Why does C-3PO has a red arm? Why is Poe considered one of the best elements of the Resistance? What is hiding behind the Rathtars transported by Solo and Chewbacca? These chapters were made in collaboration with Lucas film and if the missions are quite easy, they are nevertheless the only current answer to these questions. And I guess in terms of industry, this how Disney will be able to spread the content and story in different mediums, starting with all those Electronic Arts and Star Wars games announced at last E3.
Meanwhile, you have LEGO Star Wars: The Force Awakens, a title yet more focused on humor and easy-going gameplay, which quickly becomes frustrating when it comes to fans of the license. No one regrets the dark years when Lucas Arts was just randomly releasing Star Wars games, but at the same time, this LEGO Star Wars: The Force Awakens is quite light on content in comparison to other LEGO licensed titles… But then again, you got a season pass, which promises more story oriented missions, which I personally am cautious about.
LEGO Star Wars: The Force Awakens was reviewed using a PlayStation 4 copy of the game provided by Warner Bros Interactive. The game is also available on Xbox One, Xbox 360, PlayStation 3, PlayStation Vita, Nintendo Wii U, Nintendo 3DS, mobile devices and PC. We don’t discuss review scores with publishers or developers prior to the review being published
• The original actor voices
• The open world free mode and quests
• Always fun in coop
• The usual humor
• The Music
• Graphically solid
• Exclusive content on PlayStation
• Annoying camera
• A bit too easy
• No online coop mode
• Weak in content in comparison to other licensed LEGO titles