Video Games

Review: LEGO Marvel’s Avengers

by onJanuary 31, 2016

Why choose between Iron Man, Captain America, Hulk, Thor or even Black Widow when you can embody all of Earth’s mightiest heroes in one game? Well, after a year long of DC Comics themed LEGO titles, it’s now time for Lego Marvel’s Avengers, a title that pays a tribute to the last 6 movies linked to The Avengers and The Avengers 2: Age of Ultron. The result is as always fan service for Marvel fans, but after some many of these Traveller’s Tales productions, is there any difference between them other than the main theme?

Even after the release of LEGO Dimensions, Traveller’s Tales have not rested on its laurel, and the studio has still many licences to play around including many superheroes one. With the success of Lego Marvel Super Heroes, there’s no need to look that far for inspiration: Lego Marvel’s Avengers is based on the same hereos that we have loved for the past three years in the Marvel Cinematic Experience including Thor, Captain America, Black Widow, Hulk from the beginning all the way to their battle with Ultron. And through the scenario imagined like a film by Joss Whedon, the game will even give us an array of costumed heroes to embody that have nothing to do with the Age of Ultron. Besides having to fight the villain, the developers have created additional side-missions based on Iron Man 3, Captain America and the Winter Soldier or Thor: The Dark World. So do not be surprised to find Malekith, the Mandarin, or even the Falcon.

Lego Marvel Avengers - The VGProfessional Review (21)

Players can even enjoy PlayStation exclusive adventure based on Ant-Man and embody the characters to discover a closer look at how this character will play a role in Captain America: Civil War. In addition to the various costumes and characters to download on each version of the game, the title will eventually offer numerous side-missions, places to visit, and heroes or villains thanks to a lovely Season Pass, like other LEGO titles. Ten dollars will be the price to pay to unlock 40 new characters and five additional levels based on Marvel’s Agents S.H.I.E.L.D. and some classic stories of the universe. However, I want to reassure you that players will never feel forced to use their e-wallet, as the game offers already a multitude of challenges.

Since the existence of the LEGO saga as we know, Traveller’s Tales games are presented in two parts and LEGO Marvel’s Avengers is no exception to the rule. Initially, you are invited to discover the main story as we have seen it in theaters in the past years. This means that you incarnate the characters of the film based on the well known places or scenes. Improvisation is as usual in the Freeplay mode, provided you have unlocked it first. And this is where LEGO Marvel’s Avengers (and more generally the LEGO games) make sense. Replaying the same level, you are likely to unlock more content, but to avoid redundancy, the developers have shaped an open world full of quests and items to collect. In this case, New York City famous Manhattan island is your freeroam hub.

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For Lego Marvel’s Avengers, we even get some additional areas to experience freeroam based on the movies: Washington DC (Captain America), the Hawkeye’s Farm, the S.H.I.E.L.D. Malibu complex or to even the Stark Tower. With these small elements added, Traveller’s Tales strokes in the direction making this as much of a fan service as possible. You shouldn’t forget the other references scattered throughout the game that will please all of us. No need to be a big LEGO enthusiast to enjoy this title, and there’s a constant feel of finding the game loot at all costs, to unlock everything, collect the famous mini-kits, alternative costumes, cheat codes red bricks and golden ones as you unlock after certain specific riddles. With 196 characters to collect, over 265 blocks and 15 levels to complete, there’s plenty to do.

Sadly, like all LEGO titles, Lego Marvel’s Avengers is full of repeated action. However, the development teams have tried to erase the pre-defects ones, by implementing unique character skills and finishing move, like Captain America extinguishing flames with his shield. Rather than walk over the flame to turn it off, he jumps right in the blaze.

Sadly, like all LEGO titles, Lego Marvel’s Avengers is full of repeated action

On the point of view of the fighting mechanics, Lego Marvel’s Avengers works with numerous combo attacks which can be topped by multipliers when getting rid of enemies fast enough in a single life. But all of this extra can become annoying with the overload of visual effects that feels very entangled.

Lego Marvel’s Avengers was reviewed using an Xbox One copy of the game provided by Warner Bros. Interactive. The game is also available on Xbox 360, PlayStation 3, PlayStation 4, PlayStation Vita, Nintendo Wii U, Nintendo 3DS, and PC. We don’t discuss review scores with publishers or developers prior to the review being published

What we liked

• Nearly 200 playable characters
• Marvel fan service
• A comeback of the open-world zones
• The bonus missions
• Minor gameplay improvements

What is not fun

• Too much going on that it's sometimes confusing
• Too many unnecessary visual effects
• Few innovations to previous Lego games
• A rather short story mode

Editor Rating





Replay Value

Final Score

Our final verdict

LEGO Marvel's Avengers is not ashamed of its predecessor. Where LEGO Marvel's Super Heroes proposed 140 playable characters, LEGO Marvel's Avengers offers us nearly 200 heroes and vilains. If by habit we know that the LEGO games become repetitive in the long run, it is quite surprised to find that the title doesn't bother to innovate at all. Trying too hard to put fill the package with extra visual effects, developers have forgotten the readability of certain levels. Let's hope now for some change in maybe a future LEGO Guardians of the Galaxy.

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