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Review: LASTFIGHT

by onNovember 26, 2016
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Gaming hipster moment right here: Who remembers Dreamcast? Dreamcast is one of the great tragedies of gaming, because it was such a cool little console but it failed so aggressively that it unceremoniously ended the hardware career of one of gaming’s giants. However, Dreamcast did bring us some unique and amazing games in our lifetime, and one of those games is Power Stone. Power Stone was a 3D brawler where fights could turn crazy as hell in a minute as you picked up weapons off the floor a la Streets of Rage and started beating your opponents silly.

While Power Stone isn’t coming back, French indie studio Piranaking has decided to give us a modern take on it with the very colorful and poorly named LASTFIGHT (I didn’t capitalize it for emphasis or formatting, that’s actually how they write the title).

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Now, I have to say that LASTFIGHT was off to a poor start with me, as I didn’t like the characters and art design that much. , the gameplay is a solid nod to the original Dreamcast party fighter. People have ranted and raved about Street Fighter characters being sexist and racist, but damn it they actually have some personality. LASTFIGHT’s characters lack that, and compared to indie brethren like Skullgirls, they’ve not managed to give their characters proper design work. 3D hasn’t done them any favors either, as the character models seem unpolished.

However, LASTFIGHT more than makes up for it with its combat system. The 3D fighter world is still sadly unpopulated, and LASTFIGHT is a welcome addition. Movement is very fun, and you have a dash move to help you get around quickly. While the controls felt ok, I will say that they were a bit loose. They make up for this by really giving the punches and kicks a ton of oomph. The game just exudes cartoonish absurdity, and beating up on your opponents really feels like something out of a Saturday Morning cartoon. Much like with Power Stone, you have the ability to transform into a super being in the heat of battle, and this is definitely a fun mechanic. All things considered, LASTFIGHT does manage to craft a fun, frantic 3D fighting experience.

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In terms of menu design, the game comes up lacking as well. The UI feels underdeveloped, and the interface doesn’t really give you all the info you need. As for the maps, they’re a mixed bag at best. A couple of them have some nice features like a mix of high ground and low ground, but quite a few were just…empty. I would definitely encourage the devs to put out some DLC further down the line to make the game’s map selection a little beefier.

All things considered, LASTFIGHT is yet another promising game held back by its indie background. However, much like other indies, its potential does shine through a lot, and it manages to be a worthy addition to any good party game roster.

LASTFIGHT was reviewed using a PC downloadable code of the game provided by Piranaking. The game was tested by Mazen Abdallah on a PC running Windows 7 Pro, with a 4GB NVIDIA Geforce GTX 970 fitted on a 4th Generation Intel i7 4790 3.6Ghz CPU and topped with 8GB of RAM. The game is also available on Xbox One and PlayStation 4 in digital stores. We don’t discuss review scores with publishers or developers prior to the review being published.

What we liked

• Fast, frantic gameplay
• Variety of attacks
• Unique transformation moves
• Cartoony destruction

What is not fun

• Basic level design
• Lack of character variety
• Clunky UI

Editor Rating
 
Concept
8.0

 
Graphics
7.6

 
Sound
7.7

 
Playability
8.2

 
Entertainment
7.7

 
Replay Value
7.0

Final Score
7.7


Our final verdict
 

LASTFIGHT is a wacky 3D brawler that has some great ideas but suffers from lack of polish and a shortage of content. It’s not the prettiest fighter around, but it does pack enough of a wallop to be entertaining enough for a laugh on a Friday night with some friends.

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