Posts Tagged ‘Sony Interactive Entertainment’

Review: Marvel’s Spider-Man

by Nazih Fareson September 22, 2018
Two years ago, Sony dropped the hammer by revealing a new Superhero project, led by an iconic studio known for its adventure game franchise like the Spyro series and more: Insomniac Games. That title revealed was based on a character that fans missed in gaming, the friendly neighbourhood Spider-Man, simply called Marvel’s Spider-Man, an exclusive […]

Review: Detroit: Become Human

by Luciano Rahalon June 8, 2018
It has been over 10 years since Quantic Dream have given us titles such as Fahrenheit, Heavy Rain & Beyond: Two Souls. These where great titles to build a solid reputation and great ground for story driven games with fantastic narratives. 2018, we now have Detroit: Become Human, a masterpiece of games that want to […]

Review: God of War

by Nazih Fareson April 25, 2018
Whether it is the movies, books or games, the task to reboot an established franchise is never an easy thing for any developer or publisher. With some much expectations from the series’ fans, on top of making sure they are not forgotten while trying something new, the new God of War was definitely a gamble. […]


Review: Horizon Zero Dawn

by Luciano Rahalon March 8, 2017
After several years of dwelling on the Killzone series, Dutch developers Guerrilla Games have dared to start over with a clean sheet. 5 years in the making and we finally have the beautiful universe of Horizon Zero Dawn. A completely new start that only highlights the ambition and courage that these developers where able to […]

Review: Nioh

by Nazih Fareson February 11, 2017
Announced at the 2005 edition of E3 as an exclusive for the PlayStation 3, Team Ninja’s Nioh has come a long way before reaching the Bluray players of our shiny PlayStation 4. Originally created by its mother company Tecmo Koei, Nioh was supposed to be a “simple” JRPG, with very classical elements, telling the  adventures […]

Review: The Last Guardian

by Nazih Fareson December 22, 2016
When it comes to Fumito Ueda, to realize a game is too ambitious for its initial console is almost a trademark. If you go back in time, ICO was pushed to the PlayStation 2 after two years of development, while Shadow of the Colossus was delivered on PS2 but only became truly a fluid experience when […]


Review: Beyond: Two Souls

by Nazih Fareson October 11, 2013
It’s been three and a half years since Heavy Rain, David Cage and Quantic Dream studios first experiment, and now they come back for a new interactive adventure, a midway between game and film. As always looking for originality and a desire to blur the classical video game coding , Cage continues in the same […]