Posts Tagged ‘Sid Meier’
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Review: Civilization VI on Nintendo Switch

by Nazih Fareson November 29, 2018
Two years after its release on the PC, Civilization VI finally makes its move to console, and while most of you expected the “stronger” machine, it’s not the case. A port that I personally don’t see as a surprise, Civilization VI on Nintendo Switch makes total sense, but there’s always a worry on the front of quality […]
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Review: Civilization VI: Rise and Fall

by Nazih Fareson February 7, 2018
Released almost a year and a half ago and well received by the press (including us), Civilization VI is finally getting its first expansion this month called Rise and Fall. Aiming introduce new features such as new ages, a loyalty and governor system, as well as enriching the game with new civilizations. Will this expansion […]
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Review: Civilization VI

by Nazih Fareson October 25, 2016
Out since October 21, Firaxis and 2K Games’ prized 4X strategy game is back to the roots, with Sid Meier’s Civilization VI putting you once again in the shoes of a leader, as you build an entire civilization. This new installment is a major facelift in the franchise, with  changes everywhere, from the game mechanics […]

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Review: Civilization: Beyond Earth

by Nazih Fareson December 29, 2014
Whenever a new Civilization game comes out, there’s always the anticipation of a small revolution for all lovers of this micro and macro management turn based strategy title (that sounds more complicated than it is, right?). With Beyond Earth, Firaxis wanted to break new ground by offering their vision of the humanity close future. Besides, […]