Posts Tagged ‘Reviews’

Review: Dynasty Warriors 9

by Nazih Fareson February 20, 2018
While the Dynasty Warriors license had not changed since Dynasty Warriors 8: Empires back in 2014, it was finally time for the team over at Omega Force to shake things up, after years of critics pointing out a clear rehash of assets and monotony in the franchise. With Dynasty Warriors 9, the plan was to bring […]

Review: Street Fighter V: Arcade Edition

by Nazih Fareson January 19, 2018
Since its release in early 2016, Street Fighter V has evolved a lot, garnering a strong community behind the game thanks to the Capcom Pro Tour eSports league and lots of enhancement throughout the time. But if a good part of the additions were known before its original release, other modes were added to the […]

Review: Call of Duty WWII

by Mazen Abdallahon November 10, 2017
In many ways, we’re entering a new age of game development. I’m not just talking about the notion of games as a service or the proliferation of new ways to sell games. I’m referring to the relationship between gamers and the developers. In the age of Twitter, Twitch, Facebook, and YouTube, game developers are in […]


Review: Assassin’s Creed Origins

by Mazen Abdallahon October 28, 2017
The games in the Assassin’s Creed series are truly modern-day classics. While the first title felt like a fresh take on Prince of Persia, it had some rough edges and felt like it could have done more. The second, however, was an absolute masterpiece that fleshed out the concept and created a memorable storyline of […]

Review: Warriors All-Stars

by Nazih Fareson September 19, 2017
Games that bring numerous franchises together are not a new thing nowadays. The Smash Bros series groups all of Nintendo’s iconic figures and guests, Marvel and Capcom join forces in a fighting game, etc… And so Koei Tecmo jumped on the bandwagon in 2007 with the spin off Warriors Orochi 3 Ultimate, bringing all of […]

Review: The Elder Scrolls Online: Morrowind

by Nazih Fareson July 5, 2017
Even-though it seemed to be the ideal next-generation MMO, The Elder Scrolls Online had a bumpy launch year. Failing to convince both MMORPG as well as Elder Scrolls fans, the title was criticized to be too much of a lone-wolf game, with a lore and world smaller in scale compared to The Elder Scrolls V: […]


Review: Assassin’s Creed: The Ezio Collection

by Nazih Fareson November 25, 2016
Earlier this year, Ubisoft announced that it is putting its prized Assassin’s Creed franchise to sleep, breaking a the yearly releases since 2009’s Assassin’s Creed II, but it didn’t mean that this would apply to remastered. And so, after the spin-off Assassin’s Creed Chronicles Trilogy (reviewed on the site), the French publisher decided this time to […]

Review: Call of Duty Infinite Warfare and Modern Warfare Remastered

by Mazen Abdallahon November 13, 2016
When Modern Warfare first hit, it was a phenomenon. I tried it at a cybercafé with some friends and I hated it. I couldn’t figure out the movement, the realistic shaking of the gun when I ran was disorienting, jumping made no sense, the quick TTK meant that I was getting one-shotted in seconds; in […]

Review: The Witcher 3: Wild Hunt – Blood and Wine

by Nazih Fareson July 29, 2016
More than a year after the arrival of the original The Witcher 3: Wild Hunt, and roughly 6 month after Hearts of Stone (which I only published the review recently), it’s time for CD Projekt Red’s second and final expansion called Blood and Wine, the closing chapter to complete the long saga of the Witcher. A successful […]


Review: The Witcher 3: Wild Hunt – Hearts of Stone

by Nazih Fareson July 15, 2016
Ever since the Enhanced Edition of the first Witcher in 2008, we discovered that CD Projekt Red make games for the long-term. And so, right after the release of The Witcher 3: Wild Hunt in 2015, the Polish developer announced that it will release two massive expansions – alongside the free downloadable content throughout the year – starting with Hearts of Stone and followed […]