Posts Tagged ‘Racing’

Review: The Crew 2

by Nazih Fareson July 11, 2018
Back in 2014, a studio owned by Ubisoft was known as Ivory Tower launched quite an interesting take on driving games. An open-world racing game set in the United States, The Crew had innovative mechanics merged with MMO elements that worked over the years (you can click here to read my review of the original The […]

Review: MotoGP 18

by Nazih Fareson June 10, 2018
The Italian studio Milestone continues its work, and after the recently released MXGP Pro, Monster Energy Supercross, Gravel, and Ride 3, it’s time for their prized franchise of MotoGP 18 to come out. Completly re-imagined – as they like to claim – the MotoGP has a new engine, a fresh coat of paint, new updates, […]

Review: Project Cars 2

by Nazih Fareson September 29, 2017
While 2017 already seems to be set with a lot of fresh ideas, new Nintendo Switch IPs, it’s also the year of new racing simulations. With Forza Motorsport 7 and Gran Turismo Sport coming in October, the season for sport simulations racing games kicks off with Project Cars 2 from Slightly Mad Studios and publisher […]


Review: DiRT 4

by Nazih Fareson June 27, 2017
After a different experience with DiRT Rally which didn’t work out well with fans, the teams over at Codemasters come back with DiRT 4, a more accessible, varied title, but not necessarily more interesting that its predecessors. For those who never heard of it, the DiRT saga stems directly from the ancestral Colin McRae Rally game, […]

Review: Trackmania 2: Lagoon

by Mazen Abdallahon June 5, 2017
So I’ve been playing Trackmania 2: Lagoon for a while now, and I’ve definitely gotten a sense of it. The game is definitely keeping in line with the other Trackmania titles, in that it’s easy to pick up and difficult to master. It’s also a surprisingly addictive game. Perhaps the most prominent feature of Trackmania […]

Review: Holobunnies: Pause Café

by Mazen Abdallahon April 21, 2017
Holobunnies: Pause Café is kind of a strange concept. It’s more or less a preview of a full game coming out in early 2018, and it’s basically a collection of 3 minigames. I guess Holobunnies: Pause Café has been in development for so long that the studio wants to give fans something to tide them […]


Review: The Crew: Calling All Units

by Nazih Fareson January 7, 2017
Announced unexpectedly at Gamescom 2016, the second expansion for Ubisoft and Ivory Tower driving MMO game The Crew is here, a good sign that the developers did not give up on this project, rolled up their sleeves and now give you The Crew: Calling All Units. As you could guess from the name, this new extension is […]

Review: Red:OuT

by Mazen Abdallahon September 30, 2016
Red:OuT seemed to come out of nowhere, but it came at a great time. I’m a huge fan of classic titles like Wipeout and F-Zero, but unfortunately PC hasn’t seen as many games like that of late. Hell, even consoles are lacking, considering Wipeout’s Studio Liverpool has closed down and Nintendo is seemingly oblivious to […]

Review: F1 2016

by Nazih Fareson August 24, 2016
After a very disappointing F1 2015 almost considered as a regression of the series, Codemasters had a lot of work to do to overcome the doubt of driving simulation fans. For F1 2016, players wanted everything that was promised and expected of the previous iteration, including a noticeable graphical leap, a more exciting career mode, realistic atmosphere and the hardcore simulation […]


Review: Valentino Rossi: The Game

by Nazih Fareson June 27, 2016
A bit stuck for ideas on its major licenses, Italian studio Milestone has chosen this year to tie up with all Motorsports icons to theme their games. After a first successful test with Sebastien Loeb Rally Evo (which we reviewed back in January 2016), it is now the turn of MotoGP with the legendary Valentino Rossi, and thus his own […]