Posts Tagged ‘PS4’
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LATEST ARTICLES
 
8.3

Review: N++

by Mazen Abdallahon August 28, 2016
When I was still in college, I didn’t have my trusty gaming PC, and I lived in a cramped dorm room with no TV, so I couldn’t bring my PS2 along. Most of my gaming was done on my roommate’s trusty white PSP slim. It was then that I discovered the magical world of N+. […]
7.9

Review: Stories: The Path of Destinies

by Nazih Fareson June 7, 2016
After a small puzzle game Tiny Brain, and a hit indie title known as Towerfall, Spearhead Games returns by offering a different kind of game with Stories: The Path of Destinies. A small studio based in Montreal, Spearhead Games counts on the expertise of gaming veterans who have worked on AAA titles like Simon Darveau (Design Director of […]
5.7

Review: The Order 1886

by Nazih Fareson March 7, 2015
Until today, Ready at Dawn had worked in the shadow of a bigger Sony studio, formed by a mishmash of former Blizzard and Naughty Dog developers, with projects such as Daxter and God of War: Chains of Olympus for the PSP. With the announcement of the PlayStation 4, the studio had been given the opportunity […]

7.8

Review: Sniper Elite III

by Nazih Fareson June 27, 2014
With the new generations of consoles, Rebellion is back, pursuing perfection in their hit series, known for intense infiltration and sniper skills: Sniper Elite III. The third installment (if you don’t count the offshoot Nazi Zombie whatever-it-was titles) comes out with rather interesting changes, including semi-open level designs, new mechanics and obviously, the return of the franchise […]
8.7

Review: Valiant Hearts: The Great War

by Nazih Fareson June 26, 2014
Valiant Hearts: The Great War is the second non-Rayman project to use Ubisoft quirky UbiArt Framework, after the beautiful but soporific Child of Light. A few weeks after the 70th anniversary of the D-Day (Normandy Landing), this Ubisoft Montpellier title is set back on a conflict that is rarely adapted in videogames nowadays: the First World War. The Great War as […]

Understanding Video Game DRM: Why we need it

by Mazen Abdallahon June 22, 2013
Couple of weeks ago, I discussed DRM and I tried to approach the reasoning behind it. I mentioned that I understood it existed for a good cause but that it wasn’t the right way of going about things. Now, I find myself challenging that point of view. Here’s the thing. Right now the industry is at […]

Understanding Video Game DRM

by Mazen Abdallahon June 12, 2013
Put down the pitchforks people, I don’t actually support DRM and I hate the restriction it creates. This piece is more about understanding this oft-maligned creature, sorta like Silence of the Lambs. I was watching bits and pieces of E3 footage with some friends and we got to the famous video where Jack Tretton kicked […]

E3 2013: The Gruesome Battle of Two Titans

by Nazih Fareson June 11, 2013
Last night was all about the big battle: Sony and Microsoft competed at E3 in Los Angeles. While presenting a new PlayStation, the other tried to defend the Xbox One. A decisive battle for the two giants. So who won the hearts of the gamers? For myself, the answer is very clear: there has been […]

E3 2013: What does it mean for the big three?

by Nazih Fareson June 10, 2013
Gamers are really demanding! This is not really something we just learned. But it’s getting worse with time, as gamers become more critical, more experienced, and harder to please. While it is difficult to imagine a more exciting renewal of the current generation, as we turn to E3 2013 for the moment, we all remain […]

PlayStation 4: Sony’s last hope for redemption

by Nazih Fareson April 27, 2013
“We need to really take a look at where we excel and make investments to make sure that we continue to excel in those areas that will manifest itself in exciting projects that will really wow our customers” confided Kazuo Hirai, Sony’s CEO since April 2012, and member of the board of Sony Computer Entertainment […]