Posts Tagged ‘indies’

Review: Darkest Dungeon

by Nazih Fareson January 31, 2018
Over the past 5 years (if not even 10), the indie scene has been returning to more classical games as much in their gameplay than in their style in terms of influence. And so Red Hook Studios has developed a very interesting title taking up the very basis of RPGs, which has been available for […]

Review: Full Metal Furies

by Nazih Fareson January 20, 2018
Developed by Cellar Door Games better known for Rogue Legacy, Full Metal Furies is a sort of beat’em up or brawler, which ditches the the Rogue-like essence the team is mostly known. Here, we are dealing with a mix of brawling with other genres, such as shoot’em up and RPG, but how can all this create […]

Review: Hob

by Mazen Abdallahon November 17, 2017
Nowadays, AAA titles like to wow us with big setpieces and big, bombastic moments. Conversely, indie games prefer to endear themselves to us by creating quieter, more heartfelt moments of exploration and reflection. Nowhere is this more apparent than in Runic games’ latest title, Hob. The game is even stranger when you consider that Runic’s […]


Review: Pankapu

by Nazih Fareson October 11, 2017
Released earlier in September on Steam as a prologue episode, Pankapu is the first game from French based Too Kind Studio. Now out on Nintendo Switch in its entirety, I got to try this platformer game, which has a solid creative direction, interesting story, and bloody good soundtrack done by Secret of Mana’s Hiroki Kikuta but also newcomer Matthieu […]

Review: Battle Worlds: Kronos

by Nazih Fareson May 7, 2016
Going back to the roots of turn-based strategy games was the intention of King Art Games, when they launched their Kickstarter campaign to fund the development of Battle Worlds: Kronos. The operation was successful, raising more than $260,000 compared to an initial target of $120,000, and although the game is already on Steam since late 2013, I got the […]

Review: Samorost 3

by Mazen Abdallahon April 25, 2016
If you don’t know Amanita Software, you don’t know indie games that well. They’re one of the hardest-working studios in indie games. And they’ve made some remarkable point-and-click adventure games. Their trademark is adorable, hand-crafted worlds with plucky protagonists and no dialogue whatsoever. The thing about Amanita’s games is, despite being really cutesy and placid, […]


Review: Heaven’s Hope

by Mazen Abdallahon March 18, 2016
Point and click adventure games are probably one of my favorite genres in gaming. In fact, when I saw Telltale’s games I was initially unimpressed with the formula, seeing it as a dilution of a classic genre. However, as I got into the newer style of adventure games, I started to realize that the term […]

How Much Gaming Can You Do With Your Steam Machine?

by Mazen Abdallahon January 14, 2014
The Steam Machines have been announced! Rejoice! Gabe Newel came down from the mountain with his tablets announcing a wide range of hardware running SteamOS. For a few hundred dollars (or 6000, depending on your needs), you can enjoy PC gaming in your living room! Except of course, you can’t play that many games. As […]

Four Reasons Indies Can’t Save the PlayStation Vita

by Mazen Abdallahon October 11, 2013
Oh look, another article on why the PlayStation Vita failed. Time to beat the dead horse some more, eh? In this case, that’s a double entendre, because the PlayStation Vita is about as successful as a dead horse in the portable race. My article is going after a more specific issue, which relates more to my interests […]

An Open Letter to Phil Fish

by Mazen Abdallahon August 21, 2013
So, Fez II is cancelled. A game many of us were looking forward to is now cancelled because you felt the game industry was too hostile for you to bear. Your exact words were ‘this is isn’t the result of any one thing, but the end of a long, bloody campaign.’ Fair enough, Phil. You […]