Posts Tagged ‘Review’
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LATEST ARTICLES
 
9.6

Review: Rayman Legends: Definitive Edition

by Nazih Fareson September 21, 2017
Editor’s Note: Years after the game’s original release and our review on Xbox 360, this piece has been updated following the release of the game on Nintendo Switch, as well as the content updates that is available to all which reflects on the overall score, and final verdict.  Released in 2013 on Xbox 360, PlayStation 3 […]
7.8

Review: Resident Evil: Revelations

by Nazih Fareson September 21, 2017
It was 2012 when Resident Evil: Revelations was released, a survival horror experience on the simplest device at that time (Nintendo 3DS), which weirdly enough delighted fans after the strange turn of direction taken by the franchise since Resident Evil 5. Acclaimed by the press, released between the amazing Resident Evil 4 and the fifth […]
7.6

Review: Semispheres

by Nazih Fareson September 18, 2017
Available since early 2017 on both PC and PS4, Semispheres has already managed to conquer the heart of a lot of indie game conventions such as PAX West, respectively. A simple yet adorable game, Vivid Helix proves that you don’t need to be an enormous developer to create a great relaxing puzzle title. Before getting […]

Review: Hori Real Arcade Pro V Kai

by Nazih Fareson July 30, 2017
With the Real Arcade Pro series, Hori intends to highlight its know-how in the arcade stick business. Where most of its competitors opt for a Sanwa-based assembly, the Japanese manufacturer uses its own in-house Hori Hayabusa joysticks and buttons which could be a risky bet, but makes sense once in hand. The question though, is […]
7.7

Review: DiRT 4

by Nazih Fareson June 27, 2017
After a different experience with DiRT Rally which didn’t work out well with fans, the teams over at Codemasters come back with DiRT 4, a more accessible, varied title, but not necessarily more interesting that its predecessors. For those who never heard of it, the DiRT saga stems directly from the ancestral Colin McRae Rally game, […]
9.1

Review: Injustice 2

by Nazih Fareson May 24, 2017
Back in 2013, American studio NetherRealm surprised the video game multiverse with Injustice: Gods Among Us (or as I reviewed it in the Middle East as Injustice: Mighty Among Us), combining explosive combat and an epic scenario with talent from the Justice League comic book universe. Now 4 years later, right after the success of their […]

8.1

Review: Aragami

by Mazen Abdallahon November 10, 2016
Aragami is a stealth platformer in which you play as the titular Aragami, a supernatural being made of shadows. The game’s central mechanic involves teleporting between shadows and remaining undetected by staying in the dark. Of course, your shadow abilities (you later upgrade and get new skills) recharge when you’re in the dark, so staying […]
8.9

Review: Titanfall 2

by Nazih Fareson November 7, 2016
When the first episode of Titanfall came out back in March 2014, it was received in two ways: either completely forgotten in the minds of players, or some focused on the multiplayer universe which had some very good ideas. While most blamed it on the lack of a singleplayer and a lack of richness in content, Respawn Interactive […]
9.0

Review: Battlefield 1

by Mazen Abdallahon November 2, 2016
Battlefield 1 was revealed this year to much fanfare, and it’s been building hype for a while. Rather than go with the WW2 shooter many people were expecting, DICE and EA controversially decided to go for WW1, a conflict that has almost never appeared in videogames (at least nowhere near as often as its more […]

8.7

Review: Dragon Quest Builders

by Muhammed Al Bukharyon October 24, 2016
Let’s face it, great ideas, creative innovations, are bound to get copied, and in video game industry where some titles’ ailing and outdated mechanics take a heavy toll on them, the situation is the same. Titles come and go, some set the standard higher, some trailblazing a new path for other games to follow, a […]