Posts Tagged ‘Review’
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LATEST ARTICLES
 
8.1

Review: Aragami

by Mazen Abdallahon November 10, 2016
Aragami is a stealth platformer in which you play as the titular Aragami, a supernatural being made of shadows. The game’s central mechanic involves teleporting between shadows and remaining undetected by staying in the dark. Of course, your shadow abilities (you later upgrade and get new skills) recharge when you’re in the dark, so staying […]
8.9

Review: Titanfall 2

by Nazih Fareson November 7, 2016
When the first episode of Titanfall came out back in March 2014, it was received in two ways: either completely forgotten in the minds of players, or some focused on the multiplayer universe which had some very good ideas. While most blamed it on the lack of a singleplayer and a lack of richness in content, Respawn Interactive […]
9.0

Review: Battlefield 1

by Mazen Abdallahon November 2, 2016
Battlefield 1 was revealed this year to much fanfare, and it’s been building hype for a while. Rather than go with the WW2 shooter many people were expecting, DICE and EA controversially decided to go for WW1, a conflict that has almost never appeared in videogames (at least nowhere near as often as its more […]

8.7

Review: Dragon Quest Builders

by Muhammed Al Bukharyon October 24, 2016
Let’s face it, great ideas, creative innovations, are bound to get copied, and in video game industry where some titles’ ailing and outdated mechanics take a heavy toll on them, the situation is the same. Titles come and go, some set the standard higher, some trailblazing a new path for other games to follow, a […]
7.3

Review: Dead Synchronicity: Tomorrow Comes Today

by Muhammed Al Bukharyon October 16, 2016
Action Adventures, Shooters, Role Playing Games, are  among many other genres gamers are well accustomed to, there are myriad of titles that comes in the aforementioned genres, but have you heard about point-and-click adventure? If no, you are either one of the new generation of gamers, or those players who have no interest in stepping outside […]
7.7

Review: ReCore

by Nazih Fareson September 29, 2016
Post-apocalyptic seemed to be a theme fit for gaming, and although this term certainly makes you think of the Fallout series which brilliantly portrays it, other titles such Wasteland, Metro 2033 or The Last of Us have done well in their own ways. What is rare however, is to see a Japanese studio to be […]

8.3

Review: Flat Heroes

by Mazen Abdallahon September 21, 2016
I think Flat Heroes has accomplished an incredible feat in that it’s both casual and hardcore, like a Schrödinger’s Cat of difficulty. The game’s presentation is slick as all hell, and it greets you with a smooth, minimalist aesthetic. You play as a square (the eponymous flat hero) who must move within a closed space […]
7.9

Review: Resident Evil 4 Remastered

by Nazih Fareson September 2, 2016
Starting as a Nintendo Gamecube exclusive, followed by a heyday of various consoles re-releases, HD remaster and I don’t know how many other names of versions I can count of Resident Evil 4, what I consider the most revolutionary entry in the series is finally remastered for the current generation of consoles. Is the adaptation and port worth another […]
8.3

Review: The King of Fighters XIV

by Nazih Fareson August 28, 2016
In the past couple of month, it seems like fighting game fans got an overwhelming bunch of new releases for all styles, from Capcom’s Street Fighter V, Mortal Kombat XL, Pokken, and of course the upcoming Tekken 7 and Injustice 2… Among this awesome list of names comes as well a new chapter in Japanese legendary series, […]

6.6

Review: UNO

by Nazih Fareson August 23, 2016
UNO! There’s not many people that didn’t get the chance and thrills of shouting this three letter word in one of the world’s most iconic card game. Recognizing the potential of this license, Ubisoft, already offered adaptations of the game on the last generation of consoles (Xbox 360 and other platforms), and thus as part of the summer […]