Posts Tagged ‘Platformer’

Review: Rain World

by Mazen Abdallahon March 27, 2017
As far as settings go, the post-apocalyptic world is a really popular one for games. Besides the aesthetic of decay and the chance to avoid having to use so many colors in their design, I imagine game developers like post-apocalyptic settings because they give them a chance to pit the player against a cruel, dangerous […]

Review: BOOR

by Febronia Armiaon March 11, 2017
BOOR is a puzzle oriented platformer, that seems to draw inspiration from games like Limbo and Ori & The Blind forest for its environment design and is reminiscent of some of games like Braid in terms of the mechanics. BOOR takes place on Eden, a colony for humans where things seem to be going alright until they […]

Review: Splasher

by Mazen Abdallahon February 13, 2017
Let’s get one thing straight right off the bat: I absolutely love Rayman Origins. I think it’s probably the greatest platformer ever created. So when I find out that Rayman Origins level designer Claude Romain has made a new platformer, I’m definitely interested in checking it out. Hell, if I found out the guy that […]


Review: Rise & Shine

by Nazih Fareson January 21, 2017
In my long career as a gaming journalist, is never very pleasant to take time to write about how bad a game is, especially when developers worked hard on it. Take Rise & Shine for example: its interactive cartoon looks inspired, as well as its puzzles based on remote guided projectiles, its phases of sustained action […]

Review: Assassin’s Creed: The Ezio Collection

by Nazih Fareson November 25, 2016
Earlier this year, Ubisoft announced that it is putting its prized Assassin’s Creed franchise to sleep, breaking a the yearly releases since 2009’s Assassin’s Creed II, but it didn’t mean that this would apply to remastered. And so, after the spin-off Assassin’s Creed Chronicles Trilogy (reviewed on the site), the French publisher decided this time to […]

Review: Ginger: Beyond the Crystal

by Muhammed Al Bukharyon November 17, 2016
Let’s admit it, as avid gamers we have all spent considerable amount of time working on imaginary settings, realms, characters and stories in our minds, we all dreamed to leave our marks in a world we lived and breathed in for two decades long, sadly the vast majority of us came short or even have […]


Review: ReCore

by Nazih Fareson September 29, 2016
Post-apocalyptic seemed to be a theme fit for gaming, and although this term certainly makes you think of the Fallout series which brilliantly portrays it, other titles such Wasteland, Metro 2033 or The Last of Us have done well in their own ways. What is rare however, is to see a Japanese studio to be […]

Review: HUE

by Mazen Abdallahon September 21, 2016
While there are tons of puzzle platformers, I’m still always on the lookout for new entries in the genre. I just really enjoy the mix of jumping around and using a mix of smarts and reflexes to get through. Now, I was a bit skeptical going into Hue. The notion of color-based game mechanics didn’t […]

Review: Copy Kitty

by Febronia Armiaon September 19, 2016
Copy Kitty is a platforming action mess of an indie game. I mean that in the best way. Copy Kitty looks like the kind of game you approach because you have few dollars left in your wallet only to be surprised by the degree of depth it has to offer. A child-appropriate exterior covers for […]


Review: Talent Not Included

by Mazen Abdallahon September 12, 2016
Talent Not Included is a frantic little sidescroller in which you dodge obstacles in a theater setting to get high scores and eventually put on the performance of a lifetime. It starts off with a clever little animation that explains how a group of monsters decide to put on a theatrical production, eventually recruiting the […]