Posts Tagged ‘Multiplayer’

Review: Demon’s Crystals

by Mazen Abdallahon July 14, 2017
In my recent review of Nex Machina, I talked about how difficult it is to make a good twin-stick shooter, considering how simple the genre is. I pointed out that the key is to come up with some manner of unique selling point that elevates the game beyond simple running and gunning. This week we […]

Review: Nex Machina

by Mazen Abdallahon July 6, 2017
Lots of game developers gain a reputation for being good at one particular thing. The folks at Telltale have gained renown for their storytelling abilities, Tripwire is the go-to for shooting, etc. But when it comes to energetic, colorful, top-down shooters, Housemarque is probably the top dog. Housemarque’s ability to consistently deliver amazing top-down shooters […]

Review: Dead by Daylight

by Luciano Rahalon July 4, 2017
Being born in the 80’s, I witnessed the horror genre explode with the creation of many iconic characters like Jason, Freddy Krueger and many more, who’s performances in their movies ended up laying down a groundwork that is still being used in Hollywood in most films of this genre. Nowadays, video games are really tapping […]


Review: Guilty Gear XRD Rev 2

by Mazen Abdallahon June 19, 2017
It’s a great time for fighting game enthusiasts. We’ve got some amazing new sequels out in the market, and after the bumpy launch of Street Fighter V, fans can look forward to much more streamlined experiences from classics like Tekken 7 and relative newcomers like Injustice 2 (both reviewed by Nazih Fares the past months). […]

Review: Everspace

by Nazih Fareson June 15, 2017
Every heard of Everspace, the new game from the creators of Galaxy on Fire? It’s such an interesting concept with no real way of defining it into the gaming known genre. Is it an MMO or just a predefined adventure? Maybe a multiplayer space sim or even a bit of hint of arcade adventure… Everspace […]

Review: Tekken 7

by Nazih Fareson June 9, 2017
In these modern days, 3D fighting games are a rare commodity. Born from 3D craze of the mid-1990s, with an urge for every single console in the market to enter this new dimension, the genre flourished… until it almost disappear entirely. Let’s face it, in the case of fighting games, a combat in a 3D environment can pose many […]


Review: Star Trek: Bridge Crew

by Nazih Fareson May 30, 2017
After two decent experience with VR (Eagle Flight and Werewolves Within both reviewed back in January), Ubisoft is back at it with an adventure set in the Star Trek universe on PlayStation VR, Oculus Rift and HTC Vive. A simple concept to put you on the deck of the USS Aegis, with Star Trek: Bridge Crew […]

Review: Portal Knights

by Nazih Fareson May 28, 2017
Over the course of the past few years, numerous titles emerged mixing action, crafting and RPG  in a randomized world, with a lots of Minecraft spaces. Some like Terraria had their own flair with a 2D side scrolling perspective, other like Portal Knights is part of this trend wanting to add a touch of adventure and […]

Review: Geneshift

by Mazen Abdallahon May 26, 2017
Top-down shooting is always a fun way to spend an afternoon, and so I was happy to see Geneshift, a single- and multi-player top-down twin-stick shooter from new indie developers, Nik Nak Studios. Geneshift spices up the action by putting you in the shoes of a cybernetic mutant combat monster with quite a bit of […]


Review: Puyo Puyo Tetris

by Nazih Fareson April 26, 2017 When SEGA announced Puyo Puyo Tetris, a cross-over of two iconic puzzle game licenses, I didn’t really think much of it. Did the Japanese publisher do well to associate its in-house puzzle game with the iconic creation of Aleksei Pajitnov? Or does it clash too much to a point it doesn’t make any sense? […]