Posts Tagged ‘KingOzimandus’
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LATEST ARTICLES
 
9.1

Review: Naruto Ultimate Ninja Storm 4: Road to Boruto

by Nazih Fareson February 13, 2017
A year ago, Namco Bandai and CyberConnect 2 delivered the best episode of the Naruto Shippuden Ultimate Ninja Storm series. On the strength of this success, even though the franchise was supposed to take a break, the teams went back to work to bring a final add-on based on the last stories done by Masashi Kishomoto. And […]

eSport for dummies

by Nazih Fareson June 28, 2014
This article is pretty much related to, though for those that do not know me, I moved around in the gaming industry from a mere journalist, to a PR for nine different publisher (you can read more about What it’s really like to be a Videogame PR). Earlier this year, I joined a new venture […]
7.8

Review: Sniper Elite III

by Nazih Fareson June 27, 2014
With the new generations of consoles, Rebellion is back, pursuing perfection in their hit series, known for intense infiltration and sniper skills: Sniper Elite III. The third installment (if you don’t count the offshoot Nazi Zombie whatever-it-was titles) comes out with rather interesting changes, including semi-open level designs, new mechanics and obviously, the return of the franchise […]

8.5

Review: Wolfenstein: The New Order

by Nazih Fareson May 27, 2014
Nazis, Nazis, and more Nazis… There was a time when not so long ago, defending the occupation of the Third Reich was no longer an appealing topic for a game, especially when it comes to shooters. Overused, abused as a storyline, even merging zombies and Nazis (Call of Duty series, or even Sniper Elite), and […]

PlayStation 4: Sony’s last hope for redemption

by Nazih Fareson April 27, 2013
“We need to really take a look at where we excel and make investments to make sure that we continue to excel in those areas that will manifest itself in exciting projects that will really wow our customers” confided Kazuo Hirai, Sony’s CEO since April 2012, and member of the board of Sony Computer Entertainment […]
8.9

Review: Injustice: Gods Among Us

by Nazih Fareson April 13, 2013
Injustice: Gods Among Us… From the early days of the crossover fighting games such as Tatsunoko vs. Capcom, Super Smash Bros, or more recently PlayStation All-Stars Battle Royale, there’s always been a fear of killing one license identity for the others. Sadly, it has been proven over the years, especially with Mortal Kombat vs. DC Universe, and fighting […]

Copycats and copy-paste: The influence of the gaming industry

by Nazih Fareson April 12, 2013
I’ve recently read a piece about the upcoming reboot of the Thief franchise in the latest edition of EDGE Magazine (issue #253, May 2013) that got me thinking about the difference between two important terms gamers have been overusing nowadays: copycats and copy-paste. The design lineage of last year’s Dishonored (co-creatively directed by Ion Storm […]
9.2

Review: Bioshock Infinite

by Nazih Fareson March 26, 2013
What is left of the wet and depressing corridors of Rapture is nothing but a mere drowned utopia, a memory of a blighted universe that was the home of the two previous Bioshock episodes, created by the minds of Ken Levine and the Irrational Games team. This is hard for us gamers, to let go […]
9.2

Review: Naruto Shippuden: Ultimate Ninja Storm 3

by Nazih Fareson March 5, 2013
For those who know me, i’m the kind of nerd that religiously follow the work of Masashi Kishimoto, and Naruto Shippuden: Ultimate Ninja Storm 3 is no disappointment at all. Even with the few problems in the Generations episode, CyberConnect2 ensure that this opus would be this time a masterpiece. With more than thirteen years […]

What it’s really like to be a Videogame PR

by Nazih Fareson February 24, 2013
The videogame industry is a strange career path. Through years, games became slowly from a simple hobby to a form of art with games such as Okami or Grim Fandango, bringing a new form of artistic expression or deep emotional stake with its story. So for someone who has been raised in the beginning of […]