Posts Tagged ‘Indie’
-
LATEST ARTICLES
 
8.4

Review: The Escapist 2

by Mazen Abdallahon September 21, 2017
Indie games don’t usually have sequels, considering how much work the studio needs to do to get a title off the ground. When a small indie dev does put out a sequel then, it usually builds on the original and tries to set itself apart. Did The Escapists 2 manage to build on the concept […]
8.5

Review: Forma.8

by Nazih Fareson September 20, 2017
The definition of a Metroidvania which has long been stamped on forma.8 since its reveal is an accurate one. This genre characterized by a level design of interconnected maps of different sets which you will have to explore, playing on experimentation rather than a totally guided path, with parts of which are not accessible, closed […]
8.5

Review: Nidhogg 2

by Mazen Abdallahon August 31, 2017
Sequels are tricky business, because developers have a dilemma: Do they evolve the concept and risk alienating fans of the original, or do they just add more content and risk being called unoriginal? Well, Nidhogg 2 has gone for both approaches, in an attempt to have their cake and eat it too. We should probably […]

8.4

Review: Sundered

by Mazen Abdallahon August 6, 2017
When indie games first began to caught on, a lot of them had tiny budgets and often held off on hiring an artist. This meant that we were flooded with titles that looked (and played) like they were straight off the NES. These days, however, indie games are investing plenty in their artwork, and the […]
7.7

Review: DeadCore

by Nazih Fareson August 4, 2017
At the end of 2012, a small independent studio called 5 Bits Games got enough support to create Deadlock, a FPS game merge with puzzles and platforming action, reminding us of Valve’s Portal series, or even Blue Isle Studios’ Valley (which we reviewed back in September 2016). After being eventually supported by Bandai Namco, the […]
8.8

Review: Pyre

by Mazen Abdallahon August 2, 2017
I often start my reviews by introducing the developer and giving some background on their work, and with Supergiant Games, I almost feel as if it’s not necessary. Their first two games, Bastion and Transistor, were massive hits that got a bunch of mainstream success. Transistor was even given prominent billing in Sony’s E3 show […]

8.4

Review: Antihero

by Luciano Rahalon July 28, 2017
It is always pleasant to find developers succeed in creating indie games. Antihero is one of those titles that where just done right. What makes this game extremely rare is the unique experience you get with board game mash-ups. Whatever ingredients are needed to create a gem in the world of gaming, these guys have […]
7.8

Review: Air Guitar Warrior: Gamepad Edition

by Nazih Fareson July 20, 2017
As a musician, there’s nothing more fun than pretending (or actually playing) a bunch of guitar riffs and crisp solos. A tribute to the “phenomenon” of pretending to be a guitar shredder, Air Guitar Warrior is one fun title, which was already available as a Kinect game to start, and now released again for those […]
8.5

Review: SUPERHOT VR

by Mazen Abdallahon July 20, 2017
Back in 2013, an amazingly unique title known as SUPERHOT popped up during a game jam known as the 7 Day FPS challenge. The game’s premise was that time only moved when you did. This meant that every time you stepped forward, backwards, or side to side, oncoming bullets (would inch ever closer). The game […]

8.3

Review: Nex Machina

by Mazen Abdallahon July 6, 2017
Lots of game developers gain a reputation for being good at one particular thing. The folks at Telltale have gained renown for their storytelling abilities, Tripwire is the go-to for shooting, etc. But when it comes to energetic, colorful, top-down shooters, Housemarque is probably the top dog. Housemarque’s ability to consistently deliver amazing top-down shooters […]