Posts Tagged ‘FPS’

Review: LawBreakers

by Mazen Abdallahon September 20, 2017
Every game has to offer its own vision and way of doing things, and Lawbreakers gets its vision from quite the visionary, the outspoken and always entertaining Cliffy B. His studio Boss Key initially pitched Lawbreakers as free-to-play, but this FPS ended up going the traditional route. A very good thing. LawBreakers goes for a […]

Review: DeadCore

by Nazih Fareson August 4, 2017
At the end of 2012, a small independent studio called 5 Bits Games got enough support to create Deadlock, a FPS game merge with puzzles and platforming action, reminding us of Valve’s Portal series, or even Blue Isle Studios’ Valley (which we reviewed back in September 2016). After being eventually supported by Bandai Namco, the […]


by Mazen Abdallahon July 20, 2017
Back in 2013, an amazingly unique title known as SUPERHOT popped up during a game jam known as the 7 Day FPS challenge. The game’s premise was that time only moved when you did. This meant that every time you stepped forward, backwards, or side to side, oncoming bullets (would inch ever closer). The game […]


Review: Prey

by Nazih Fareson May 18, 2017
Since the days of Arx Fatalis, French-based Arkane Studios has come a long way, establishing itself as a talented developer, working on projects like Bioshock, Dark Messiah of Might and Magic and even Call of Duty: World at War’s multiplayer, but eventually rose to fame with critically acclaimed Dishonored series. Only a couple of months after the […]

Review: Dishonored 2

by Nazih Fareson November 16, 2016
Released around October 2012, Dishonored clearly marked the heart of many players around the world, including mine (but I’m a bit biased as I worked as the game regional Middle East PR). If you didn’t read my original review of the game, you would know that thanks to its unique universe and amazing gameplay, Dishonored had managed to […]

Review: Syndrome

by Mazen Abdallahon October 14, 2016
At first glance, Syndrome actually has quite a bit working against it. It’s an ‘old-school’ survival horror that’s set in space. So essentially, it’s a step back in terms of survival horror, and it draws on some pretty big clichés, most notably the whole ‘something terrible happening on a spacecraft’ shtick. So the big question […]


Review: Destiny: Rise of Iron

by Nazih Fareson October 8, 2016
Now officially entering its third yearly development cycle, Activision and Bungie’s Destiny is continuing its seasonal expansions (now becoming a yearly Fall follow by Spring DLC every year)  to give more farming fuel for its loyal players. Following the major fully-fledged expansion pack Destiny: The Taken King which got me personally hooked again for a long while, […]

Review: Deus Ex: Mankind Divided

by Nazih Fareson August 26, 2016
The year is 2029, two years after the events of Deus Ex: Human Revolution. In a society where trans-humans are omnipresent, an “accident” led augmented individuals to commit fear-driven murderous frenzy on the “organic” population, due to a biochip implant build by Hugh Darrow (the creator of this technology). With already a strong divide between augmented and normal population, this tragic […]

Review: Dead Island: Definitive Edition

by Nazih Fareson June 24, 2016
Editor’s Note: This review only focuses on the technical and enhancement done on Dead Island and Dead Island: Riptide. There’s no mention of the story or focus on core gameplay. More than 5 years after the release of the first episode of Dead Island, Techland’s zombie hordes land again on the new(er) generation consoles and PC […]


Review: Mirror’s Edge Catalyst

by Mazen Abdallahon June 13, 2016
Before we get started, I should mention that I haven’t played Mirror’s Edge 1. It’s one of those games that I’ve always wanted to play, but never got a chance to. On some level that’s a good thing, as I can approach Mirror’s Edge: Catalyst with a fresh set of eyes. Or maybe I’m just […]