Posts Tagged ‘Action’
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LATEST ARTICLES
 
7.6

Review: Rain World

by Mazen Abdallahon March 27, 2017
As far as settings go, the post-apocalyptic world is a really popular one for games. Besides the aesthetic of decay and the chance to avoid having to use so many colors in their design, I imagine game developers like post-apocalyptic settings because they give them a chance to pit the player against a cruel, dangerous […]
8.3

Review: DESYNC

by Mazen Abdallahon March 22, 2017
Desync is a single-player arcade shooter set in a neon-soaked Tron-esque world. In this strange polygonal world, you’re tasked with taking down hordes of various monsters. However, the game encourages you to kill the monsters in unique and stylish ways, so you need to switch things up as much as possible. Desync offers you point […]
8.0

Review: Styx: Shards of Darkness

by Muhammed Al Bukharyon March 20, 2017
Donning the identity of a mischievous, dry joke cracking and cringe-y one-liner uttering Goblin thief never felt as hilarious as this. Styx emerged out of nowhere in 2014 exhibiting surprisingly addictive and fun stealth mechanics and introduced us to our loudmouth anti-hero green Goblin: Styx. The fact that he is brimming with unique personality has […]

7.4

Review: 2Dark

by Nazih Fareson March 17, 2017
Survival and horror are two terms associated to Frédérick Raynal back in his days at Infogrames, for a game known for its major influence of the video game genre: Alone in the Dark. Returning to business on his own with a small team and studio call Gloomywood, they give us an independent survival-horror game called 2Dark, which […]
8.8

Review: NieR: Automata

by Nazih Fareson March 11, 2017
NieR Automata is the kind of videogame project that a dream team salvaged from a pending doom. Determined to offer the series a sequel exceeding all the expectations of its fans, the experience is coupled with a solid gameplay capable of attracting the attention of newcomers and people who never even heard of NieR or […]
6.4

Review: Rise & Shine

by Nazih Fareson January 21, 2017
In my long career as a gaming journalist, is never very pleasant to take time to write about how bad a game is, especially when developers worked hard on it. Take Rise & Shine for example: its interactive cartoon looks inspired, as well as its puzzles based on remote guided projectiles, its phases of sustained action […]

7.4

Review: Sombrero

by Mazen Abdallahon January 19, 2017
I’ve always lamented the decline of couch gaming, as I believe it offers us something unique that online multiplayer can’t. While online multiplayer is definitely more convenient than assembling a group of 30-somethings with jobs and families, it lacks that personal touch that you get from dancing on the coffee table after beating your friends. […]
8.3

Review: HITMAN

by Nazih Fareson November 9, 2016
Editor’s note: This review of the whole first season of HITMAN features opinion on the content, gameplay and technical element of HITMAN on both console and PC by Nazih Fares, Mazen Abdallah and Febronia Armia In recent years, reboots have been a very good topics for many publishers, and Square Enix are no exception to the rule, […]
8.9

Review: Titanfall 2

by Nazih Fareson November 7, 2016
When the first episode of Titanfall came out back in March 2014, it was received in two ways: either completely forgotten in the minds of players, or some focused on the multiplayer universe which had some very good ideas. While most blamed it on the lack of a singleplayer and a lack of richness in content, Respawn Interactive […]

8.9

Review: Battlerite

by Mazen Abdallahon October 14, 2016
I often start reviews here on the site by talking about genres I like, and it almost seems like I like pretty much every genre. I say almost because there are a couple holdouts. Of these holdouts, the one I seem to have the least love for is the infamous MOBA. Despite the fact that […]