Posts Tagged ‘2D’
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LATEST ARTICLES
 
7.6

Review: Rain World

by Mazen Abdallahon March 27, 2017
As far as settings go, the post-apocalyptic world is a really popular one for games. Besides the aesthetic of decay and the chance to avoid having to use so many colors in their design, I imagine game developers like post-apocalyptic settings because they give them a chance to pit the player against a cruel, dangerous […]
6.4

Review: Rise & Shine

by Nazih Fareson January 21, 2017
In my long career as a gaming journalist, is never very pleasant to take time to write about how bad a game is, especially when developers worked hard on it. Take Rise & Shine for example: its interactive cartoon looks inspired, as well as its puzzles based on remote guided projectiles, its phases of sustained action […]
7.4

Review: Sombrero

by Mazen Abdallahon January 19, 2017
I’ve always lamented the decline of couch gaming, as I believe it offers us something unique that online multiplayer can’t. While online multiplayer is definitely more convenient than assembling a group of 30-somethings with jobs and families, it lacks that personal touch that you get from dancing on the coffee table after beating your friends. […]

8.3

Review: HUE

by Mazen Abdallahon September 21, 2016
While there are tons of puzzle platformers, I’m still always on the lookout for new entries in the genre. I just really enjoy the mix of jumping around and using a mix of smarts and reflexes to get through. Now, I was a bit skeptical going into Hue. The notion of color-based game mechanics didn’t […]
8.2

Review: Copy Kitty

by Febronia Armiaon September 19, 2016
Copy Kitty is a platforming action mess of an indie game. I mean that in the best way. Copy Kitty looks like the kind of game you approach because you have few dollars left in your wallet only to be surprised by the degree of depth it has to offer. A child-appropriate exterior covers for […]
7.9

Review: The Final Station

by Mazen Abdallahon September 8, 2016
There are enough games about the end of the world to paper a Victorian manor, so when I saw The Final Station I was initially skeptical. But, they introduced the concept of a train plowing through the post-apocalyptic world, and it reminded me of that awesome movie Snowpiercer. And it turns out that The Final […]

8.8

Review: Inversus

by Febronia Armiaon September 3, 2016
If you’re looking for an action strategy type arcade shooter in the vein of geometry wars minus the colors, Inversus is your one stop shop for that. The highly addictive, controller compatible, indie game hasn’t been released for too long and already has an active community dominating leaderboards. With what seems to be a dedicated […]
8.1

Review: Zombie Night Terror

by Luciano Rahalon August 29, 2016
We have all been on the Zombie train revolution but is this fad over? Have we had enough of brain and flesh-eating monsters? It appears No Clip still has somethings in store for us with Zombie Night Terror. This new and very small developer based out of France has partnered with Gambitious Inc to create Zombie […]
8.3

Review: N++

by Mazen Abdallahon August 28, 2016
When I was still in college, I didn’t have my trusty gaming PC, and I lived in a cramped dorm room with no TV, so I couldn’t bring my PS2 along. Most of my gaming was done on my roommate’s trusty white PSP slim. It was then that I discovered the magical world of N+. […]

7.7

Review: Kingdom: New Lands

by Nazih Fareson August 15, 2016
My oh my! Raw Fury Games’s Kingdom really came a long way, doesn’t it? Started as a simple project by Thomas van den Berg and Marco Bancale, Kingdom was recently nominated for the Excellence in Design award during the 2016 Independent Games Festival, and after a successful launch on PC, the developers announced that an Xbox One version was in the […]