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LATEST ARTICLES
 
8.2

Review: Observer

by Mazen Abdallahon September 23, 2017
Layers of Fear was a promising title, but it fell short in a lot of regards for me. For starters, the setting felt way too familiar. A haunted house inhabited by a guy whose sanity is slowly being eroded? It’s been done. However, when I heard about Observer, the new title from the same studio, […]
8.4

Review: The Escapist 2

by Mazen Abdallahon September 21, 2017
Indie games don’t usually have sequels, considering how much work the studio needs to do to get a title off the ground. When a small indie dev does put out a sequel then, it usually builds on the original and tries to set itself apart. Did The Escapists 2 manage to build on the concept […]
8.4

Review: LawBreakers

by Mazen Abdallahon September 20, 2017
Every game has to offer its own vision and way of doing things, and Lawbreakers gets its vision from quite the visionary, the outspoken and always entertaining Cliffy B. His studio Boss Key initially pitched Lawbreakers as free-to-play, but this FPS ended up going the traditional route. A very good thing. LawBreakers goes for a […]

8.4

Review: Hellblade: Senua’s Sacrifice

by Mazen Abdallahon September 6, 2017
Hellblade is a game that seems like it’s not much on the surface, but it has quite a bit going on. It’s a story that tackles heavy themes like loss, fear, and doubt, and it has a surprisingly faithful and well-researched take on mental illness. The game certainly tries to do a lot, but does […]
8.2

Review: Agents of Mayhem

by Mazen Abdallahon September 6, 2017
With Saints Row cycle, I jumped in for the second installment, which won me over with its ridiculous humor and violence. I haven’t been a fan of more recent installments (3 was the peak for me). Saints Row 4 was still fun to play, but Gat out of Hell seemed boring to me. It seemed […]
8.5

Review: Nidhogg 2

by Mazen Abdallahon August 31, 2017
Sequels are tricky business, because developers have a dilemma: Do they evolve the concept and risk alienating fans of the original, or do they just add more content and risk being called unoriginal? Well, Nidhogg 2 has gone for both approaches, in an attempt to have their cake and eat it too. We should probably […]

8.2

Review: White Day: A Labyrinth Named School

by Mazen Abdallahon August 31, 2017
Many people have criticized the Resident Evil games lately for veering too much towards action and not doing enough to craft a scary atmosphere. People instead praise newcomers like Amnesia and outlast for reinvigorating the genre. The truth is, however, that there were truly terrifying games coming out of Korea with barely a pistol shot […]
8.2

Review: Orcs Must Die! Unchained

by Mazen Abdallahon August 26, 2017
The term F2P has been sullied by years of cheap cash-grabs, but I liked the original Orcs Must Die games, so I decided to give Orcs Must Die! Unchained a chance. The basic premise of Orcs Must Die has always been that you need to mix strategy and action to defend yourself against hordes of […]
7.8

Review: Theseus

by Mazen Abdallahon August 19, 2017
VR is still at that stage where we’re exploring its possibilities, and the big question is whether VR can branch out into something with its own substance. That’s easier said than done, considering developers have to think of a whole new way for players to interact with their games rather than simply retool existing concepts. […]

8.4

Review: Sundered

by Mazen Abdallahon August 6, 2017
When indie games first began to caught on, a lot of them had tiny budgets and often held off on hiring an artist. This meant that we were flooded with titles that looked (and played) like they were straight off the NES. These days, however, indie games are investing plenty in their artwork, and the […]