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7.8

Review: Theseus

by Mazen Abdallahon August 19, 2017
VR is still at that stage where we’re exploring its possibilities, and the big question is whether VR can branch out into something with its own substance. That’s easier said than done, considering developers have to think of a whole new way for players to interact with their games rather than simply retool existing concepts. […]
7.7

Review: Fortnite

by Nazih Fareson August 7, 2017
Announced back late 2011, it took Epic Games and the People Can Fly team over five years to finally release Fortnite, which is probably their most ambitious project to date. Yet, before we start this review, you should all note that although the game is out now on most platforms, it is technically a paid […]
8.4

Review: Sundered

by Mazen Abdallahon August 6, 2017
When indie games first began to caught on, a lot of them had tiny budgets and often held off on hiring an artist. This meant that we were flooded with titles that looked (and played) like they were straight off the NES. These days, however, indie games are investing plenty in their artwork, and the […]

8.2

Review: Namco Museum for Nintendo Switch

by Nazih Fareson August 4, 2017
If you are into retro gaming, Namco Museum is a compilation series that most of you know since the good old days of the original PlayStation. Since 1995’s first Namco Museum game, pretty much every single console got their own Namco Museum game, so it makes sense to see the Nintendo Switch have its version […]
7.7

Review: DeadCore

by Nazih Fareson August 4, 2017
At the end of 2012, a small independent studio called 5 Bits Games got enough support to create Deadlock, a FPS game merge with puzzles and platforming action, reminding us of Valve’s Portal series, or even Blue Isle Studios’ Valley (which we reviewed back in September 2016). After being eventually supported by Bandai Namco, the […]
8.4

Review: Final Fantasy XII: The Zodiac Age

by Nazih Fareson August 2, 2017
Two years after getting a remastered version of Final Fantasy X and Final Fantasy X-2 on PlayStation 4 (which we reviewed on the site), Square Enix are “hard” at work with more remastered of their 2nd generation games, with the last episode that was released on PlayStation 2 in 2006: Final Fantasy XII. Unstoppable when […]

8.8

Review: Pyre

by Mazen Abdallahon August 2, 2017
I often start my reviews by introducing the developer and giving some background on their work, and with Supergiant Games, I almost feel as if it’s not necessary. Their first two games, Bastion and Transistor, were massive hits that got a bunch of mainstream success. Transistor was even given prominent billing in Sony’s E3 show […]

Review: Hori Real Arcade Pro V Kai

by Nazih Fareson July 30, 2017
With the Real Arcade Pro series, Hori intends to highlight its know-how in the arcade stick business. Where most of its competitors opt for a Sanwa-based assembly, the Japanese manufacturer uses its own in-house Hori Hayabusa joysticks and buttons which could be a risky bet, but makes sense once in hand. The question though, is […]
8.4

Review: Antihero

by Luciano Rahalon July 28, 2017
It is always pleasant to find developers succeed in creating indie games. Antihero is one of those titles that where just done right. What makes this game extremely rare is the unique experience you get with board game mash-ups. Whatever ingredients are needed to create a gem in the world of gaming, these guys have […]

7.8

Review: Air Guitar Warrior: Gamepad Edition

by Nazih Fareson July 20, 2017
As a musician, there’s nothing more fun than pretending (or actually playing) a bunch of guitar riffs and crisp solos. A tribute to the “phenomenon” of pretending to be a guitar shredder, Air Guitar Warrior is one fun title, which was already available as a Kinect game to start, and now released again for those […]
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